Add rotation to only one mesh inside of a bleprint

Ive simply used a move componant to to rotate my door, taken it from a basic doorBP I have.

All Works, just, When i Teleport my character in the BP, I’d like it to rotate 180° and don’t allow the player to move the camera ( for now until i find how to set a max angle )

Heres how I set it:

My Character Componants

With The two last bool added, it don’t even allow me to stop movement. Is this because of the Spring Arm?

Thank You