Add new C++ class without compiling

I use the editor to create all new C++ classes in my project. Whenever a new class is added the editor also compiles the project. If I need to add a whole bunch of new classes at the same time, it takes too long. Because I must wait for the whole project to compile before I can add the next class.

I would like an option to skip the compile step when adding classes or some way to cancel the compile.

This is kinda obscure, but in case anyone is interested. Turning off the following boolean gives the required behavior.

Edit -> Editor Preferences -> Miscellaneous -> Hot Reload -> Automatically Compile Newly Added C++ Classes

I guess Epic Games thinks of everything huh. :slight_smile:

2 Likes

I was actually just looking to see if this was possible. Thanks for updating this page on how to do it!

Thanks, useful! :slight_smile: