Hello. I would really like Lua to be supported natively like c++. but if you cant because of time constraints, then is there a way to do it through plugins?
I don’t know about Lua, but take a look at Unreal.js for JS through Chromium’s V8 engine.
I don’t see this (JS or Lua) becoming part of the engine though. Unreal Engine used to have their own scripting language built in, but this was replaced with Blueprint in UE4.
Take a look at the scripting language extensions for UE4, it provides a basis for adding scripting languages to UE4, and it uses LUA as the test language. Find more info here: https://forums.unrealengine.com/showthread.php?3958-Scripting-Language-extensions-via-plugins