Add movement to topdown Camera with mouse location

Already have a spring arm with a fixed topdown Camera and an actor rotated by mouse location and wanted this spring arm slight move to the Cursor when pressing a button…

Aflter several other tries finally tried setting the world location of the spring arm and I’m getting there but I don’t know how to properly set this slight move in order to keep the camera direction along with the actor rotation (cursor position/aiming), any ideas? Will be much apreciated

Okay… Finally realized that this was easy enough face palm

Using Relative Location and adding a value to X was enough to doit properly ! As the camera is tied to the actor pawn and this one is rotated by mouse location, only moving the spring arm a bit forward did the trick…

Needed to post this to be aware of it just to then realize that it’s been too many hours and needed a break :3