Add Movement Input to a Pawn

Hi all,

I’ve been researching and apparently the AddMovementInput only works with Character, since it has the Movement Component.

I’m trying to move a Top-Down camera with a touch input, kinda like you are dragging it. We manage to do it with an AddMovementInput, but only with a character, I’m pretty new at this, so I might not be aware of a better way of doing it.

This is what I have:

Is there a way of creating the same function the AddMovementInput does, but step by step so the Pawn can be controlled?
I also tried to possess the Pawn incase that helped.

Thank you in advance!

Best Regards