Hello! My character doesn’t move. Print string works. What could be the problem?
No, it does not work. I have tested with with the Enhanced Input System, and with a direct key. I even tested to see if I was getting anything out of my input using a print function, and it worked, but the Add Movement Input function does not work, period!
You know that every template is using it.
A better question here is what is done differently in your case. And even though the old system is now deprecated, it still works:

A better question here is what is done differently in your case.
For example - you’ve added a floating movement comp to a character that already has a movement component. Why? It’s probably not an issue in this case but it does raise questions regarding what else can we expect from the setup you’ve got.

- ensure you have one movement component and it is active (auto activate)
- ensure the comp has enough walking speed
If uncertain what is what, open a template and double check how a character is set up.
Do tell how it goes.
The input seems fine. If you see it fire and print, it’d be now the time to investigate the other bits I mentioned above.
OK, I found what the problem was, I needed to add a movement component to the blueprint. I tested with a floating pawn movement, and it now works. Hopefully this also helps the original poster as well. Also note I am a beginner, and started with a blank template.







