Add Movement Input doesn't move the Pawn

I’ve just started to learn Unreal Engine 4.26.2 and I’m trying to moving a Pawn class with this function:

World Direction has an input (0, 0, -100) but it doesn’t move.

Do I forget something?

Add a Floating Movement Component.

2 Likes

done and then ?

Add desired input direction.

AMI is great when you can use her (Pawn class). Hook fast fire from an Event Tick into an AMI and you should be able to tweak some vectors and experience some movement.