Hello, how about to add more efficient data types that will consume less memory?
Like tinyint instead of just big integer that eats a lot of memory if just need to store small values. Or varchar instead of string for holding small values like player names, level names, etc. Why do I need such big values that allocate so much memory? This is against optimization. While I am not computer scientist and don’t understand a lot, I think that you need to add this variable types since every kind of programming software let it be database development or android studio they all have different
data types options for a better optimization.
I don’t know if it will be noticeable performance boost but having appropriate sized data types is within good programming practices and I think that nowadays people forget about optimization.
Don’t get me wrong
I respect Unreal Engine a lot and it is absolutely the best engine ever. It is industry standard, serious, powerful, developers are great and care about community. I just want to suggest a way to improve it one aspect