Hi everyone.
I’m curious how can I add a layered Control Rig node above my facial pose?
In my case I am running some facial idle anims in “Facial Pose” and when Player is near I want to add a rig for eyes, to look at Player’s eyes. Ideally, facial anims are playing and eyes are looking separately towards Player.
But with this setup Control Rig is overriding not only eyes but full face anims, idle, etc.
Can anyone share some thoughts on this?