Add logo inside Shader on top

Hello,

I would like to add a logo inside of one shader. I don’t want to use decal. How can I add a texture on the top of my shader ?

Thanks for your help
Julien

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Thanks for your answer. I try this but like I reduce the size of my logo and I want to place it, I got issue with alpha.
On the image, you can see that a part is stretch. How can I crop the logo (here a picture of a player) correctly ?

try change your texture axis tiling method from Wrap to Clamp

image


I made it but without success !
I try to setup the texture or inside the shader like you can see on the picture.

so you trying to scale (with no tiling) and place in position your player picture.
Can you share what are you doing before what you show here?

image

Here is your solution:

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eldany,
I just succed ! I use the TextureCropping Node and plug the output crop Mask to the Lerp like you can see on the picture.
Working fine !
Thanks a lot for your help.

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Can you tell me how you get this type of material ?
Try to replace the player by an image without alpha…

I like your music ;-)))

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Its just UI material

image

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