Local currency, instead of USD for everyone.
It’s a huge deal for some of us.
Unreal marketplace had local currency.
Posting this in hope to know whether it’s coming back in a future update.
Local currency, instead of USD for everyone.
It’s a huge deal for some of us.
Unreal marketplace had local currency.
Posting this in hope to know whether it’s coming back in a future update.
I can confirm this by the way. The UE marketplace had local pricing before Fab was released. Due to the inflation rates, it makes it harder for me and lots of others to get the assets I desire. Not to mention that some banks tend to charge additional fees when you’re buying something in a different currency. I hope more people will see this.
+1 vote for this - it’s a pain doing a conversion in my head when looking at assets.
I would also love clarity if purchases in Fab are actually in USD or if there is a conversion during the buying process? As @Animeliqite mentioned, some cards charge additional fees for foreign transactions, which has never been a problem before in the Unreal Marketplace.
As Far as I know there is no changes in Payment System in Fab. The assets prices are shown in USD but on Checkout VAT/GST is applied on top of it. Thats why it might feel like Prices are Increased but in reality it is same atleast that is what I have seen.
So if you would go to checkout then you will see Total Price in your Currency and that Amount will be same as it would be in Unreal Marketplace (No need of Currency Conversion)
In my Opinion, System is same but they haven’t completed website design like if you would look at complete URL then there should be en-US or en-XX(Country Code).
I have used it multiple times in various website and doing so converts Prices to Local Currency of en-XX (In URL)
Please add this - I just paid twice as much as I thought for an asset as I didn’t realize this had changed