I figured it out, finally. Haha. I pieced together what I’ve learned from different videos and tutorials to get it going. What I did, was copy the Rock Harvest Component to my mod folder, add another resource item (in this case, element) and changed the Primal Game Data to remap the rock resource to my edited Rock Harvest Component.
While I’m not sure if this is the most efficient method of editing resources, I know it works!
It’s my very first mod and I’m pretty tickled about it. The Dev Kit is a pretty nice piece of software and opens up a lot of possibilities.
If you wanted to see it, I’ve added the workshop link.