A new developer 95% of the time the work in UE4 will spend that many times it was set before him. He produce units, weapons, vehicles, equipment, the environment and more. It may take years. Why not give him all that he could to create the GAME ITSELF(what is new, original and interesting online mode, because it determines the essence of the game).
Why not give the novice developer:
- 4-6 types of units.
- 10 types weapon.
- 3 types of grenades.
- 2 grenade launchers, 2 machine guns, 2 cannons.
- 2 tanks, 2 infantry fighting vehicles, 2 cars,2 helicopters, 2 boats.
- Several types of gaming real estate(houses, bunkers, bunkers, hangars, sheds, fences, trees, grass, pavement, stones, etc.)
As procurement of the simplest and most basic of triggers, markers(to spawn a single person and groups, and their enemies),
sounds, parts of the interface, special effects.
I think are new-the developers gladly would have paid for such content as a full game, let’s say 30-40$.