Should really just be Forward Vector * how much forward you want it to go + some Z so it gets some height.
Check the answer below, same thing but break the vector after * then + something on the Z then pass it into launch character
Should really just be Forward Vector * how much forward you want it to go + some Z so it gets some height.
Check the answer below, same thing but break the vector after * then + something on the Z then pass it into launch character