Please Pretty Please with all the cherries on top, add a function on the Collectible Objects:
FORCE COLLECT/GRANT TO PLAYER
Use Case: Any game you have collectibles in if a player accidently doesnt collect the item then it breaks other systems.
Where if we could grant the collectible after player enters a zone or does another action it would solve SO many workarounds that we haev to implement in our games.
This would unlock a lot of potential for many game genres to function as we want them too.