Hello Gigasoft
Taking a bit of a stab in the dark here because your question is not worded in an easy to understand way as ViceVersa mentions.
I think you have made a 1st person template and transfered the default robot player to be a charactor from HeroTPP
and kept the gun from the original template active so the heroTTP uses the gun.
But the gun on pressing play is snapping or at your feet instead of in your heroTTP hands and you can only see the arm and hands of your charactor.
Hope i have got atleast that right
Best advice a noob = me can give is repeat the migration of the heroTTP charactor into a 3rd person template and then once competed add socket camera and key command so the 2nd camera is eye view this way you can see the 1st and 3rd person view by pressing blueprint camera view .
Or
Check to see if the gun is setup to a socket of the hands
Or add socket to head of herotTP chatactor but place the camera in a 3rd person position so that you can see the whole body .
Here is a video that is golden with all i say but worded better than my novice know how could mention .
I do think this will help alot especially with attacking socket for camera and gun
If you have time , please look at my question its worded clearly and i am patiently waiting a reply been 2 days with no advise or answer
Best Regards