Add Force/Impulse not working properly

It’s trial & error, mostly the latter. I’d generally advise against setting linear physics but it seems justified for this very behaviour.

learn more stuff about Unreal’s physics

It’s getting replaced with a more intricate solution - Chaos. While the current system is usable, it is full of bugs that won’t be fixed; some are deal breakers, like material + destructible :expressionless: If you can’t fix those yourself, you’re stuck.

It’s a weird transitional period for physics. Whatever you learn on the math / logic side of things will be applicable later on anyway. But I’d lean towards learning the new system even though it’s not ready for production yet:

I’d like to think there’s a lot being done under the hood to address the issue.

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