Then add that component to a character blueprint. Whenever you change the AnimBP and save, the “add myComponent” in the character bp changes to “Add Component”. (the function that says do not use manually)
I just need some more information and I can take a look at the issue. Can you explain to me what is it that you are trying to accomplish with this Blueprint? I am having a difficult time following along. Is there any chance you could provide more detail oriented steps so I am able to reproduce the issue.
-Thanks
If I can get some details on how you have your project set up I can take a look at it. If possible screenshots of the full blueprint will also be helpful.
Can you post the full Blueprint? This way I can reproduce the project that this is happening in so I can look into it more and in case a bug report needs to be filed.