Hello guys. I have encountered this issue where im trying to make camera movement fps independent but for some reason it doesn’t work.
here is a look at my code. basically i clamp the input so it cannot go too fast and move in a stable to make game more cinematic and i have other variables for player to change the sensitivity later.
the issue is when i lock the fps with t.MaxFPS 30(exm) the camera move with a different rate. i would be grateful if you guys can help me understand what is the issue?