Add Component Tracks To Sequencer Through Editor Utility Widget

Yoo, reviving this thread since I’m struggerling with a similar issue in UE5.4 that I can’t seem to solve on my own. I’m currently working on a tool to create an automated setup process for reference images but I can’t seem to figure out how to add an StaticMeshComponent to my Media Plate Actor (or any other actor for that matter) maybe one of you guys know how to achive this? Thanks in advance!


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