Thank you, it’s very usefull.
I’m looking to automatically add Material Instance parameters in my sequence.
I’m able to create MovieSceneMaterialComponentMaterialTracks for
my SkeletalMeshComp but I don’t know how to add a section with the parameter name I want to edit in the sequence. How can I do that ?
Also, the track reference Element0 but if I create another track it also reference Element0, how can I get acces to Element1, 2, 3, …, 7?