"Add Component by Class" is finally here!

I don’t know when this node was added, but at least until a few months ago, we were limited to adding each type of component individually instead of having a generic function similar to “Spawn Actor from Class”. But, finally, after years of waiting and several requests, we now have the Add Component by Class node. :smiley:

Thanks a lot to whoever added this function for blueprint users.

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Wait, is this 4.26?

Yes 4.26.2, but I couldn’t find anything in the changelog.

Neither could I. Did find some related bug fixes targeting 4.27:

This changes a lot, thanks for the update!

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Well, good to know that this is here to stay. I’ve only tested Actor Components and so far they’re working fine in 4.26.