I’m currently developing an RTS game with a lot of different buildings and units that all inherit from some BP Parent.
I have a bunch of functionality in those BP base classes (eg the name label looking at the camera) that are called on Tick, or on begin play, and that should also be called on every derived blueprint.
To do that I’m using the “Call to Parent Function” nodes, and everything works as it should, but it is kind of annoying that I have to click that button and connect the nodes every time, and I forget to do that sometimes, which causes some unecessary delays…
Is there some way to make adding those nodes default? Or to at least connect the node when they are created by clicking that button?
If not, Can I make a feature request for that?