Hello!
i am working on making it so my vehicle can be moved while in the air, rotation force, not alot but as much as say a person on a ATV would have.
the issue is when i apply angular impulse, it ignores the ATV’s transform and uses world space transform, so if i face X in the world holding down leans back, but if i turn around
holding down leans forward.
and ideas how i can make it based on the ATV’s direction?