Add an actor in a existing BP

Good morning,
Another stupid question. I created a blueprint containing spotight (but it could just as easily be something else)
I want to add new lighting, or any actor. I thought a grab and drop would work.
I saw that we could create a variable referring to an actor, but I want everything to be included in the BP.
An idea ?
Yours sincerely

If you want to add an actor as a component of a BP, use a child actor component

The way like character equipping new weapons, armors?

You can make all things actors.

while needed adding to character. spawn one, and then use “attach actor to component ” to attach spawned actor to character.

So, exactly like I have in the image, and on the right, you choose your BP with the light in :slight_smile:

Hi, @Barbossal , @ClockworkOcean
Cool, i gonna try
Thanks