Good morning,
Another stupid question. I created a blueprint containing spotight (but it could just as easily be something else)
I want to add new lighting, or any actor. I thought a grab and drop would work.
I saw that we could create a variable referring to an actor, but I want everything to be included in the BP.
An idea ?
Yours sincerely
The way like character equipping new weapons, armors?
You can make all things actors.
while needed adding to character. spawn one, and then use “attach actor to component ” to attach spawned actor to character.
So, exactly like I have in the image, and on the right, you choose your BP with the light in ![]()
Hi, @Barbossal , @ClockworkOcean
Cool, i gonna try
Thanks
