ViaCognita
(ViaCognita)
1
Hi!
I have developed a plugin with some Non-Asset files. When I have tried to package these files from the plugin are missing.
I have tried to add the folder here:
In the Additional Non-Asset Directories to Package, but I get an error message saying that the plugin’s folder is not in the Game’s Content folder.
How can I package the Non-Asset files from the Plugin?
Thanks!
ViaCognita
(ViaCognita)
2
Hi!
I have found the answer here: Third-Party Libraries | Unreal Engine 4.27 Documentation | Epic Developer Community
I have done this on my plugin’s build C# file:
RuntimeDependencies.Add(Path.Combine(PluginDirectory, "Extras/..."), StagedFileType.UFS);
And don’t forget to add this also:
using ``System.IO``;
Hope it helps!