Add actor World Offset on client vr not working

Hi guys, in my multiplayer game, I’ve 1 server that runs on pc and one client that runs on oculus quest. If I run the game on oculus as a server, I am free to move around the map. Instead if I am the client there is a sort of jittering that avoids me to move with the vr. I tried with addmovementinput but it doesn’t work with my pawn, instead add actor world offset works, at least when I’m the server.