Add A level sequence to gamemode or a entity which are not instantiated

Hi

I create a rpg game and when a character make a special attack, the camera have a dynamic sequence with zoom and rotation, for that I’am using Level Sequence entity

After create a “Level Sequence” where I’am moving the camera, I try to add it to the gamemode… but of course because the game mode is not instantiated into the scene, it’s can’t have a reference to the level sequence actor

The question : Can I from an actor which are not instantiated into the level (like Gamemode by example) make a reference to an entity which are create on the level ?

Thanks