Add a button to a custom Actor in C++

Hey all!

Is there a way to Create a button inside the properties panel of a custom AActor?

For example i wanna regen a Voronoi Diagram with the exact number of points but with different distribution, i prefer to start with a simple case if its possible and extend it from there. So if you have an example of a simple button integrated in the properties panel of an Actor or UObject should be great if you help ^^

Thanks in advance!

It’s been some time. But take a look at this:

I’m trying it myself right now. Haven’t got it working so far yet, though.

1 Like

Hello and thanks for the info, i was able to got it working, even with multiple actors at once and different options depending on the actor. If you wanna se an example just tell me! Its pretty simple by the way.

Hi! I was trying to get it working but it wouldn’t rellay do what I want it to do.
Could you please send me your example?