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Add 100 boxes via blueprints
Development
Programming & Scripting
unreal-engine
LightCanadian
(LightCanadian)
July 26, 2021, 2:33am
2
You have to
spawn an actor of type static mesh
Get the static mesh component from the actor
Set the static mesh to your cude
344873-2021-07-25-22-31-06-window.png
1124×390 68 KB
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