I’ve published my game on Google Play and a few days later I got an email from someone from AdBuddiz asking if I would like to integrate my game with them.
Currently I am using AdMob ( and am sick of all the “your phone has a virus! Scan now!” ads ) and was easy since all I had to do was add my publisher ID and off I go.
However with AdBuddiz all they have regarding a FAQ on integration is with Android Studio and Eclipse.
Does anyone know how to integrate different Ad networks with UE4?