Just took a look through the getting started doco and there are a lot of really cool features in the beta release. I don’t see a lot about adaptive music, viewing the music on a timeline, or a visual mixer. Is this something that Epic are looking at including in the future?
Hi @justincavenagh,
You might be interested in some of my presentations about designing music interactions in UE4:
This one is about using the new Early Access TimeSynth Component in UE4 which allows you to playback strongly timed audio clips:
And this video is a presentation Aaron and I gave to Procedural Audio Now about how to get into procedural music authoring using Blueprints for people familiar with PD or Max: