Adapt equipment items to character body?

Hello all!

I’m back :slight_smile:
I follow a tutorial on how to create an equipment system, everything is done and working!
But have some different characters with different mass and scale in their bodies, some are fat, some are big, etc., so…
How can I make that the same items could adapt to the relative form of a specific section in the body where the item should be attached to.
For example a bracelet. How can I make that the same bracelet mesh could adapt and fit to a fat character’s wrist and also to a skinny character’s wrist too?