adamriceart - Small Log — Photogrammetry 3D Game-Ready Asset

A realistic wood log captured using photogrammetry and optimized for real-time environments.

Featuring naturally weathered bark, surface variation, and detailed wood grain captured from a real-world object. Ideal for forests, trails, campsites, backyards, woodland scenes, and environmental set dressing.

Cleaned and optimized from the original high-resolution scan for use in games, visualization, and other real-time 3D projects.

Part of my ongoing PhoneScan Method series focused on real-world capture and game-ready 3D assets.

Features:

Real-world photogrammetry capture

Game-ready optimized mesh

High-resolution PBR textures

Detailed bark and natural surface variation

Compatible with Unreal Engine, Unity, Blender, Maya, and other 3D applications

Great for environmental set dressing and nature scenes

What You Get:

5 × 4096×4096 PNG textures: Base Color, Normal, Ambient Occlusion, Roughness, and packed Occlusion/Roughness/Metallic

1 game-ready low-poly mesh

1 original high-resolution scan mesh