Ad Banners on IOS issue - not hiding/closing

Greetings, I have a new game on the Apple App store… and it is serving Ad Mob ads:

https://itunes.apple.com/us/app/pupp…443581420?mt=8

I have the same game in Google Play store. The Android works great - and it shows and HIDES banners depending on what screen/level you are on.

PROBLEM: The App store one, does not HIDE, or CLOSE the ad banner once Shown. So it appears on all screens. (over my graphics). I’ve tried Hide Ad Banner, and Force Close Ad Banner. These seem to do nothing. Any other blueprint tricks I can try to HIDE the banner ad once the game play begins?

Any ideas to what the trick is to hide an admob banner ad on ios once shown?? Thanks!!

Jerry

Hi, sorry your post was a long time ago but i struggle a little with admob on ios. Are you able to find a solution to your problem ?

And how did you set up the admod banner id and other stuff ? in the android section of the project settings ?

because i dont really understand how to configure it on ios… (works fine on android)

Thanks a lot if you can help me or put me in the right direction.

Vincent