Hey folks,
We’re making a local splitscreen game, with 2 players, in which want to have some actors in the world which players only see if they’re in a particular mode (e.g. markers which appear when you’re in a special marker-placing mode).
These actors would render in one of the screens but not the other, situationally.
We’ve not found a way to achieve this. We looked at bOnlyOwnerSee, but it didn’t seem to work (is it a network-only thing?)
Does anyone know how to do this?