How come no tutorials or live training or something on actors that are destroyed , remain destroyed or hidden after a save and load. I’ve seen some talk about using Ftags and containers or giving them a unique ID , but i dont know how to do these things , where to put them or how to implement them. Youd think this would be important feature for many people.
hey
Can you play?
I am using this type of setup to save and load, the arrays save , but actors do not stay destroyed after reloading.
So did Epic set up a tutorial on this yet? LOL
isabela05gordill](https://forums.unrealengine.com/member/1794915-isabela05gordill)
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Join Date: Apr 2018
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[HR][/HR] #2](Actors that are destroyed remaining destroyed after save and reload - #2 by isabela05gordill - Feedback for Unreal Engine team - Unreal Engine Forums)
10-02-2018, 04:48 PM
hey
Can you play?
Can I play what?