I have a small problem. When I align my actor on a spline, there are irregular gaps in between. Anyone know why? I animate them with a timeline. But even without this animation, there are these gaps. It will be an assambly line.
Hey @DarkMicrowave,
It seems like your logic in the blueprint is sound, so my best guess is that is just simply each point of the spline that you’re using, and it doesn’t have precise equal spacing in-between each node - you can see how it bunches at the curves.
I’d probably check the creation of the spline in general, and try to force the spacing of each node a bit more.
Let me know if you have any more questions!
-Zen
Hey, thanks for your quick reply. So you’re telling me to make the splines evenly spaced? But then what about the curves? There must be an easier way to rotate these objects on a spline.
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Play with distribution using spline duration instead:
The results without:
And with Constant Velocity
:
Perhaps that’s enough.
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