Actors that I’ve placed into my level are not able to load when I open my project back up.
It first happened on 5.0.0, but I just updated to 5.0.1 to try to fix this issue to no avail.
I’m able to reproduce by doing the following:
- Create new project (Games → Blank → C++)
- Create a new actor (Content browser → C++ Classes → Right-click → New C++ Class → Actor)
- Drag actor into viewport
- Save level, close project
- Reopen project
At which point the actor is no longer in the Level, missing from the Content Browser, and I have a single Warning error in my Output Log: “LogWorldPartition: Warning: Invalid class /Script/Test.MyActor
for actor guid 7DE5754F4D4AD3EEF7906BA9158A9BD7
(‘MyActor_UAID_0050B659DB5FF50701_2085298671’) from package ‘/Game/ExternalActors/FirstPerson/Maps/FirstPersonMap/3/MO/DD4KXAIYLCB75DEL7BABPC’”
How can I resolve this?