I can try another program, or maybe even Relive to get a good recording. I guess there might be some application causing issues with recording.
That specific asset is a packaged level actor (PLA or The prefab equivalent of Unity i think.) I followed documentation and multiple youtube tutorials, but only i have this issue, and is across every project when using PLA, But what ends up happening, is that just Blueprints in general or sometimes even static meshes do the same thing. It’s not very consistent except for the PLA. So i think it may be a possible bug.