Actors being duplicated when moved between levels


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I’ve got an issue where when moving actors between levels, sometimes the actor in question will be duplicated up to four or five times. Always moving from a Persistent level to a sublevel. The duplicates appear on the sublevel. Happens when moving multiple actors usually - ones that have references to each other (a trigger volume and a triggerable Blueprint Actor, usually).

I select the actors in Persistent, go to the Levels tab, right-click my Sublevel, and using the rightclick menu I select “Move selected actors to level”… and then I have three versions of the TriggerVolume sitting on top of each other.

Any ideas?

I’ve been having this exact issue a lot also, would love to know if there’s any updates or workarounds found for it.