Actor with property Spawned Object Owner to external dissapears after sequence finishes

Hi everyone, I’m trying to make an actor that I have in my test sequence to stay alive after it has finished to play the sequence, I have a link with the test project I created: https://drive.google.com/drive/folders/1g_iStlxq_mi90SkcAIknrxz5FhHWRfqK?usp=sharing that you can access and download and let me know how I can solve this issue, Like I said before I have already set the property Spawned Object Owner to external.

Video where you can see that the character disappears: Video error

Screenshot where the property is set: Screenshot

Thank you and Best regards

This has been fixed and will be coming out in the next 4.26 hotfix. Here’s the details of the issue: