I have a simple scene with sequencer and a mixamo animation using UE 5.2.1. I have followed following steps:
- created a new Basic new Level
- Imported fbx file in level.
- Created level sequencer and add location keys for fbx from Point A to point B
- Checked Simulate and Pressed Play Button.
- Pressed Play in sequencer.
I dont have any issue on newly created project. But, the fbx doesnt move in my existing project(the project was created around 2 months ago in UE 5.2). I have checked my world settings and project settings. They are identical. The fbx is also same and I have nothing on the level except a basic plane. Could anyone set me on right direction? I dont understand what difference is there in existing project and new project.