I create a new actor and set the value of a variable.
How would this code look like in C++?
GetWorld()->SpawnActor<AOsnPersonazh>(FVector(0.f, 0.f, 0.f), FRotator());
How do I assign the value 10 to a variable?
I create a new actor and set the value of a variable.
How would this code look like in C++?
GetWorld()->SpawnActor<AOsnPersonazh>(FVector(0.f, 0.f, 0.f), FRotator());
How do I assign the value 10 to a variable?
AOsnPersonazh* SpawnedOsnPersonazh = GetWorld()->SpawnActor<AOsnPersonazh>(FVector(0.f, 0.f, 0.f), FRotator());
SpawnedOsnPersonazh->NewVar1 = 10;
Thank you friend.
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