Actor sequence

StartAnimation is a function used to get the actore sequence to play a animation. Make the StartAnimation “call in editor”, but when i called the function in editor, log tells that " Accessed None trying to read property SequencePlayer". Why?

It may be that the sequence being an animation will only operate in the Event Space - i.e. when the game is running rather than in the editor when there is no tick - try using the simulate option.