Hi there I am using the point and click toolkit template in Unreal Engine 5.1
I have managed to successfully create an actor sequence which plays when clicked. The animation plays and then holds its state (position and rotation) once clicked and used. How ever I want to disable it to be used again once the sequence and object have been used. I tried the Do once node but this did not work and every time its clicked again it replays the sequence. I am not very knowledgeable about coding and would really appreciate the help. Many thanks