Actor sequence component issue on child

Hi! I’m on UE5.6.1 blueprint. I have a problem with the actor sequence component, the animation only starts on the actor that originally implements it and not on its child. It seems that the child actor sequence doesn’t update either. I’ve also had issues with the endpoint custom event which sometimes work and then suddenly stop.
Are actor sequence component a reliable feature or should I avoid them?
Thank you!!

Hi @Dennyzz11 ,
According to the official documentation, the Actor Sequence Component is still an experimental feature:

So it’s normal that some things don’t behave as expected , issues with inheritance or events are pretty common. Personally, I’d avoid using it for now and go with more stable options like a Level Sequence or a Timeline .

Hope it helps!