Okay so I have an “Item Spawner” in my level which will spawn an actor on the server. Everything is set to replicate which is does but only when the client walks on top of where that object would be and then it magically appears from the sky. I get the same problem when these items are place in the editor and then I launch a client and server window. the server see everything and the client only sees a couple of things until he walks over the objects and then they all spawn it.
I’m only new to a lot of it but everything else seems to be working but is it something to do with relevancy?