Actor Palette Crashing in 5.4

Trying to use the Actor Palette but opening it crashes the editor immediately with error

“Unhandled Exception: EXCEPTION_ACCESS_VIOLATION writing address …”

and call stack
UnrealEditor_ActorPalette
UnrealEditor_UnrealEd
UnrealEditor_ActorPalette
UnrealEditor_ActorPalette
UnrealEditor_ActorPalette
UnrealEditor_ActorPalette
UnrealEditor_ActorPalette
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
user32
user32
UnrealEditor_ApplicationCore
UnrealEditor_Win64_DebugGame
UnrealEditor_Win64_DebugGame
UnrealEditor_Win64_DebugGame
UnrealEditor_Win64_DebugGame
UnrealEditor_Win64_DebugGame
UnrealEditor_Win64_DebugGame
kernel32
ntdll

Is there anything I can do to try and get this working? I tried on a fresh project and same result. New to unreal so not sure what else to try.

Also having the same issue.

Hi all,

If you’re able write the steps to reliably reproduce this, please consider submitting a bug report.

Cheers

Okay will do, thank you

I am having a very bad time with the same bug here.

Has anyone found the solution?

The Actor Palette scene cannot be in World Partition. If it is, the editor crashes.