Actor Palette Crashing in 5.4

Trying to use the Actor Palette but opening it crashes the editor immediately with error

“Unhandled Exception: EXCEPTION_ACCESS_VIOLATION writing address …”

and call stack
UnrealEditor_ActorPalette
UnrealEditor_UnrealEd
UnrealEditor_ActorPalette
UnrealEditor_ActorPalette
UnrealEditor_ActorPalette
UnrealEditor_ActorPalette
UnrealEditor_ActorPalette
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
user32
user32
UnrealEditor_ApplicationCore
UnrealEditor_Win64_DebugGame
UnrealEditor_Win64_DebugGame
UnrealEditor_Win64_DebugGame
UnrealEditor_Win64_DebugGame
UnrealEditor_Win64_DebugGame
UnrealEditor_Win64_DebugGame
kernel32
ntdll

Is there anything I can do to try and get this working? I tried on a fresh project and same result. New to unreal so not sure what else to try.

1 Like

Also having the same issue.

1 Like

Hi all,

If you’re able write the steps to reliably reproduce this, please consider submitting a bug report.

Cheers

Okay will do, thank you

I am having a very bad time with the same bug here.

Has anyone found the solution?

The Actor Palette scene cannot be in World Partition. If it is, the editor crashes.