I’m trying to make a Behaviour Decorator that tell me whenever or not a point is in a basic eliptic circle with a default angle.
I’m trying to do it in blueprint only.
I found [http://stackoverflow.com/questions/25079979/3d-check-point-inside-elliptical-cone but i will be honest](http://stackoverflow.com/questions/25079979/3d-check-point-inside-elliptical-cone but i will be honest), I’m very bad at math so, i tried to understand and make some test but it didn’t worked…
Basically with that :
StartLocation // The location of my NPC
Direction // The direction the NPC is looking at
Range // The length of the cone, so the max range view of the NPC
Angle // The angle (FOV) of the cone so the FOV of the NPC
TargetPosition // The position of my target
I would like to know if TargetPosition is in the elliptic cone.
Can someone explain what the guys explain in an even easier way? So that I can try to make it?